AI can damage Capturable=false buildings with engies in MultiEngineer
Bug #1024116 reported by
Chanterier
This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ares |
Triaged
|
Medium
|
AlexB |
Bug Description
What the summary says. AI will send its engineers into uncapturable buildings when MultiEngineer is set to yes. With that, it can take down the building's health to 1% with engineers alone.
Changed in ares: | |
assignee: | nobody → AlexB (alexander-b) |
Changed in ares: | |
importance: | Undecided → Medium |
status: | New → Triaged |
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Oh, and this situation ignores Immune=yes too. I presume same applies to a custom armor which has name_of_armor=0% setting in [ArmorTypes].