Spawn logic doesn't work with Turret
Bug #1510182 reported by
Mustafa Alperen SEKİ
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ares |
Triaged
|
Undecided
|
Unassigned |
Bug Description
1-) They don't care FireFLHs. Units always spawned at same place.
2-) If unit has NoSpawnALt=yes too, body doesn't rendered at all. It shows turret tho.
To post a comment you must log in.
That's a known issue, as the alt voxel is stored in the same location as the turret.