Prerequisite acc many of same

Bug #895184 reported by Bug Importer
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This bug affects 1 person
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Ares
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Bug Description

Prerequisite=GAWEAP,GAWEAP,GAWEAP
this means that you need 3 war factories to build something
this is good for secret units and to make good units be builable when your base is big

Tags: good units
Revision history for this message
Marshall (m-edward) wrote :

This is an interesting idea, but possibly a more useful variation would be a BuildLimit based on number of buildings owned. Not sure how the user would define the parameters of this though.

Revision history for this message
Bug Importer (bug-importer) wrote :

SUGGESTION:

Prerequisite=GAWEAP,GAPILE,GARADR ; this defines the types
PrerequisiteMinNum=1,5,1 ; Requires 1 factory, 5 barracks and 1 radar
PrerequisiteMaxNum=2,7,2 ; Can't own more than 2 factories, 7 barracks and 2 radars, or this becomes unbuildable again

; for alternate prerequisite 'X' (where X stands for an integer) leading to this object becoming buildable
AltX.Prerequisite=NAWEAP,NATECH,GATECH
AltX.PrerequisiteMinNum=1,1,2
AltX.PrerequisiteMaxNum=4,1,4

Same for Neg:

NegativePrerequisite=
NegativePrerequisiteMinNum=
NegativePrerequisiteMaxNum=

And Alt.Neg too. I think I do not have to elaborate on this any further...

(I think I wrote this already in some other thread on this site)

Revision history for this message
Bug Importer (bug-importer) wrote :

@Marshall:

Totally different approach, but howabout:

BuildLimit=Object.i ; Count instances of 'object', where object is placeholder.
BuildLimit.ForObject=NAWEAP ; What is 'object'? Says here - 'NAWEAP'. Count this for 'i' in BuildLimit. Then take 'i' as the build limit.

Revision history for this message
Renegade (renegade) wrote :

Closing as duplicate.

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