custom storms
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Ares |
Confirmed
|
Wishlist
|
Unassigned |
Bug Description
i propose to add custom storms, i know that there are many people asking for ion storms but i think this could be enhanched a bit, it would be good if there can be a part of the ini where modders can create ion storms, rain, sandstorms, somekind of alien storm,night,
##### STEPS TO REPRODUCE #####
it should be like
storms list
[ionstorm]
stormfrequency=123
stormduration=123
randomthunder=yes
thunderanim=ion (where modder creates an ion anim shp)
vehiclesmove=0
handicap in moving from 1 to 0 being 0 that it doesnt affects if it is even a bit more than zero, vehicles would just dont move but if it is exactly zero, hover vehicles would shut down
infantrymove=1
infantry wouldnt be affected
aircraftmove=0
from 0.1 and more it would just make aircraft move slowlier,0 would make aircraft to fall down and all aircraft unable to move)
jambuildings=yes
infantrysight=
vehiclesight=
aircraftsight=
infantryarmor=
vehiclearmor=
aircraftarmor=
it should let the modder to put a number above 1 so a "storm" would be beneficial,not so many cases but for example maybe some kind of magic rain or more realistic, a rain in a desert that has a low frequency but would give more armor to infantry
Something like this may already be accomplishable by making the strike frequency very high, setting the cloud images to none and the strike images to dust clouds or whatever. But it wouldn't affect sight/armor/speed, just look pretty.
A little more control would be better, overall, perhaps having warheads affect speed/armor and attaching them to the animation rather than hard-coding these effects to take place, with sight being hard-coded to happen, via the value entered. defaulting to 1.0