Abductor=yes weapon still fired when the unit is full

Bug #896336 reported by mevitar
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Ares
Triaged
Medium
Unassigned

Bug Description

As in the title - even if the unit is full, the weapon with Abductor=yes will still fire, dealing damage to the target instead of abducting. Making it deal 0 damage also won't prevent it from being fired after the unit fills.

##### ADDITIONAL INFORMATION #####
If this is intended to be this way, I think it should be noted in the manual that the weapon isn't prevented from being fired after the unit is full.

Revision history for this message
Graion Dilach (graiondilach) wrote :

Right now I don't see a reason to change. However if enough people thinks this in the other way, I might look into it.

Changed in ares:
status: New → Triaged
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