Exec line truncated when 'AndYetItMoves' game is added
Bug #1028114 reported by
icb410
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Drawers |
Fix Released
|
Critical
|
icb410 |
Bug Description
Hey, I am LOVING the drawers! It's somthing I've always wanted on Unity! I do have one problem, though. Is there a way to access the file's properites when inside the Drawer? For example, my icon for AndYetItMoves the game doesn't work when clicked, so I tried putting the actual file that executes the game. The only problem is it only opens up gedit to show the code. Usually I'd go into properites and hit check the "Allow executing file as program" but I can't do that from here. Is there a way to do that now, or are you already planning it for an update?
Changed in drawers: | |
status: | New → Confirmed |
Changed in drawers: | |
status: | Fix Committed → Fix Released |
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When the 'AndYetItMoves. desktop' file is added from /usr/share/ applications, the last 's' is removed from the exec line.
I suspect it's the function that strips off the %s from Exec line files.