Light is rendered strangely in superweapons using Type=MultiMissile

Bug #1965289 reported by Eliv_
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Ares
New
Undecided
Unassigned

Bug Description

With following light settings, it's too bright at high places but too dark at low places.
Light.Blue=50
Light.Red=50
Light.Green=50
Light.Ambient=75

However, this is not the situation when using Type=LightningStorm (with same light settings)

Type=MultiMissile should render light in the same way that Type=LightningStorm does.

Tags: superweapons
Revision history for this message
Eliv_ (eliv7f) wrote :
tags: added: superweapons
Revision history for this message
Eliv_ (eliv7f) wrote :
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