ATI/fglrx workaround patch
Bug #740298 reported by
David Barth
This bug affects 3 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Unity |
Fix Released
|
Medium
|
Jay Taoko | ||
compiz (Ubuntu) |
Fix Released
|
Medium
|
Jay Taoko | ||
unity (Ubuntu) |
Fix Released
|
Undecided
|
Unassigned |
Bug Description
Binary package hint: compiz
We need a patch to force the FGLRX driver to go into direct rendering mode. The trick is to change the compiz program name before and after the GL driver is initialized.
tags: | added: compiz-0.9 unity |
Changed in unity: | |
assignee: | nobody → Jay Taoko (jaytaoko) |
Changed in compiz (Ubuntu): | |
assignee: | nobody → Jay Taoko (jaytaoko) |
importance: | Undecided → Medium |
Changed in unity: | |
importance: | Undecided → Medium |
Changed in compiz (Ubuntu): | |
status: | New → Confirmed |
Changed in unity: | |
status: | New → Confirmed |
milestone: | none → 3.8 |
Changed in compiz (Ubuntu): | |
assignee: | Jay Taoko (jaytaoko) → nobody |
assignee: | nobody → Jay Taoko (jaytaoko) |
Changed in unity: | |
milestone: | 3.8 → 3.8.2 |
Changed in unity (Ubuntu): | |
status: | New → Confirmed |
Changed in unity: | |
status: | Confirmed → Fix Committed |
Changed in compiz (Ubuntu): | |
status: | Confirmed → Fix Committed |
Changed in unity (Ubuntu): | |
status: | Confirmed → Fix Committed |
Changed in unity: | |
status: | Fix Committed → Fix Released |
Changed in unity: | |
milestone: | 3.8.2 → 3.8.4 |
status: | Fix Released → Fix Committed |
Changed in unity: | |
status: | Fix Committed → Fix Released |
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This is a potential FFE request that we may choose to drop depending on the speed at which we can fix other compiz/GL problems.
The impact is that systems requiring fglrx for 3D (ie, not supported by radeon) won't be able to get the Unity experience.