Often a winning Mines game fails to launch scoreboard

Bug #790235 reported by Branlon

This bug report was converted into a question: question #159628: Often a winning Mines game fails to launch scoreboard.

6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
gnome-games (Ubuntu)
Invalid
Undecided
Unassigned

Bug Description

Binary package hint: gnome-games

Game name: Mines 2.32.1, The finished game score was a new high score. Clock still ticking. Pause stops clock. Field size was Small. "Pause" and "Press to Resume" still works. Resuming re-starts clock, game was finished, but no scoreboard. Window can be maximised or re-sized OK.

ProblemType: Bug
DistroRelease: Ubuntu 11.04
Package: gnomine 1:2.32.1-0ubuntu5
ProcVersionSignature: Ubuntu 2.6.38-8.42-generic 2.6.38.2
Uname: Linux 2.6.38-8-generic i686
Architecture: i386
Date: Mon May 30 09:56:44 2011
InstallationMedia: Ubuntu 11.04 "Natty Narwhal" - Release i386 (20110427.1)
ProcEnviron:
 LANGUAGE=en_US:en
 LANG=en_US.UTF-8
 SHELL=/bin/bash
SourcePackage: gnome-games
UpgradeStatus: No upgrade log present (probably fresh install)

Revision history for this message
Branlon (dougfricke) wrote :
Revision history for this message
Branlon (dougfricke) wrote :

Bug Update: Branlon, that's me, just noticed Flags: 11/10 on the bottom of the screen. Once the incorrect flag was removed, the program continued properly. No bug. Good program. Bad Player.

Revision history for this message
Branlon (dougfricke) wrote :

The bug reporter, that's me, just noticed the Flags 11/10 on the bottom of the screen indicating that the player had entered one too many flags. Once the bad flag was removed the game continued properly and all's well. Good Program, Bad Player.

Changed in gnome-games (Ubuntu):
status: New → Invalid
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