Weapons affecting Units attacking a target

Bug #895071 reported by lt albrecht
6
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Ares
In Progress
Wishlist
Renegade

Bug Description

Have weapon tags that allow a unit to affect the ROF/damage/range of units attacking a targeted enemy like the avenger in ZH. This could be used to emulate the effect light sources were supposed to have in TS where units in the light were more susceptible to enemy fire. And it'd just be cool, you could probably use the iron curtain code but adjust it from no damage to a percentage.

Like:
[avengelaser]
Islaser=yes
range=6
attackbooster=yes
boosts=damage/range/ROF
Boostpercentage=10%

Revision history for this message
DCoder DCoder (dcoder1337) wrote :

Coder note: be advised that the only properties you can affect without diving deep into ASM-land are going to be those which are already affectable via crates.

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