Carryall=yes aircrafts are able to pick up naval units but unable to put them down
Bug #895902 reported by
LH_Mouse
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
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Ares |
Fix Released
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Low
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DCoder DCoder |
Bug Description
As captioned. I come up with an idea that when the player targets a vehicle with a Carryall=yes aircraft, check the aircraft's SizeLimit= and the vehicle's Size=, and if the vehicle is too big for the aircraft, stop them from combining. Is that ok?
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I'd prefer the passenger's Weight= instead of Size= , and a WeightLimit= on the carryall that defaults to... let's say 3. Will make sure this gets looked at together with the other carryall stuff.