Use ige-mac-bundler to package the GTK/Quartz version of Inkscape for OSX
Bug #738947 reported by
Gellule
This bug affects 2 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Inkscape |
Invalid
|
Wishlist
|
Gellule |
Bug Description
Discussion on the use of ige-mac-bundler is here.
Related:
See bug #738973 “Issues with inkscape-quartz blueprint” for issues with Inkscape.app packaged with ige-mac-bundler based on the blueprint instructions and the patch provided here.
tags: | added: osx packaging |
Changed in inkscape: | |
importance: | Undecided → Wishlist |
status: | New → Confirmed |
description: | updated |
Changed in inkscape: | |
assignee: | nobody → Gellule (gellule-xg) |
tags: |
added: gtl-osx removed: osx |
tags: |
added: gtk-osx removed: gtl-osx |
tags: |
added: gtk-quartz removed: gtk-osx |
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This patch, adds into packging/macosx two files: macosx/ Resources
Inkscape.bundle, to be called by ige-mac-integration to generate Inkscape.app.
Info.plist, needed by the operation above, different from Info.plist found in packaging/
Notes: /trac.macports. org/ticket/ 27794
You can get ige-mac-bundle from MacPorts
You need a custom version, as described there: https:/