Request: show nodes on paths when snap active: bezier tool
Bug #872057 reported by
ottadini
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
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Inkscape |
Confirmed
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Wishlist
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Unassigned |
Bug Description
When using Bezier tool, and snap is active, it would be useful to show all nodes on current paths, to allow for quick and easy snapping to nodes etc.
Current workflow necessitates creating markers for paths, or dwelling for a little while, or various permutations of this.
Forum thread of discussion: http://
My current Inkscape version: 0.48.1.
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> to show all nodes on current paths
Could you explain what "current paths" does refer to with regard to the bezier tool context? Is it the current selected path(s) (duplicate of or at least related to bug #605190, and possibly bug #838210), or indeed _all_ paths in the document, or only those which are moused over while in search for the intended snap target (similar to highlighting the path outline in the node tool context)?
> and snap is active
Does this refer to the global snap setting (i.e. highlight possibly _all_ nodes in the current document even if the user only wants to snap nodes to the grid or guides or paths only (when drawing a new path with the pen tool)) or is the request limited to the combination of 'bezier tool context' and the active snap settings 'Snap nodes and handles ' + Snap (to) cusp nodes' + Snap (to) smooth nodes'?
> easy snapping to nodes etc.
What's hiding behind the 'etc.'? ;)
> Current workflow necessitates
In the related forum discussions alternatives to your current workflow have been mentioned a) to avoid manually redrawing (partially) identical paths segment by segment (using path operations, e.g. 'Divide') as well as b) to avoid the "dwell" time by reducing the snap delay (Preferences > Snapping).
My current concern would be a) having the nodes obscuring drawing content (most feature requests by users so far have been to to optionally allow _hiding_ nodes and their handles when editing paths) as well as b) possibly performance issues / additional lagging with huge paths or even moderately complex drawings.