The telephony service currently plays all the sounds itself. We now have support for notifications to play them, and it would be better as a central place to handle notification sounds.
Adding a unity8 task as we need to define looping (probably for all snap decisions?) and sound roles (based on notification severity/importance?).
Also adding unity-notifications task in case we need to define more hints...
The telephony service currently plays all the sounds itself. We now have support for notifications to play them, and it would be better as a central place to handle notification sounds.
Adding a unity8 task as we need to define looping (probably for all snap decisions?) and sound roles (based on notification severity/ importance? ).
Also adding unity-notifications task in case we need to define more hints...