IOpenGLCgShader.cpp and IOpenGLCgShader.h

Bug #1052774 reported by Michi Henning
4
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Nux
In Progress
Low
Unassigned
nux (Ubuntu)
In Progress
Low
Unassigned

Bug Description

These two files are in the source tree but are not built because they are not mentioned in Makefile.am. Should the files be included in the build or should they be removed?

Changed in nux:
milestone: none → 3.4
milestone: 3.4 → 4.0
milestone: 4.0 → none
Revision history for this message
Thomas Moenicke (thomas-moenicke) wrote :

This looks like a leftover from a Windows build system. Nuxplayground still has Visual Studio project files, maybe those should be removed as well.

Revision history for this message
Eleni Maria Stea (hikiko) wrote :

It's the source code you need to load/compile Cg shaders (Cg = an ancient Nvidia's gpu shading language, like GLSL ancestor). As far as I know, nux uses only GLSL and ARB Asm shaders at the moment, but maybe these files are there for a reason.

Revision history for this message
Eleni Maria Stea (hikiko) wrote :

I've started a general cleanup in nux's code. I linked the relative branch.

Stephen M. Webb (bregma)
no longer affects: nux/3.0
Stephen M. Webb (bregma)
Changed in nux:
milestone: 4.0.3 → 4.0.4
no longer affects: nux/4.0
Changed in nux:
assignee: Eleni Maria Stea (hikiko) → nobody
Stephen M. Webb (bregma)
Changed in nux:
milestone: 4.0.6 → 4.0.7
Stephen M. Webb (bregma)
Changed in nux:
milestone: 4.0.7 → none
Changed in nux (Ubuntu):
status: New → In Progress
importance: Undecided → Low
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