Can you attach a screenshot of the "broken widget rendering"? Sounds like it's a separate issue and we should fix it properly.
In the meantime, I think we can add an extra knob for something like "integer-scaling", to make scale-factor always round to 8 or 16. But I doubt Unity upstream would like it though.
Can you attach a screenshot of the "broken widget rendering"? Sounds like it's a separate issue and we should fix it properly.
In the meantime, I think we can add an extra knob for something like "integer-scaling", to make scale-factor always round to 8 or 16. But I doubt Unity upstream would like it though.
But we should fix broken things as well.