because we don't have places up and running, but do have a potential fix for this in the codebase, i'll post a screenshot of the text eplipsizing in action (ignoring the theming, this is a test not how it will "look" in unity, but rather to show how the text will work)
because we don't have places up and running, but do have a potential fix for this in the codebase, i'll post a screenshot of the text eplipsizing in action (ignoring the theming, this is a test not how it will "look" in unity, but rather to show how the text will work)