[Regression] Launcher doesn't reappear fully after hiding from DND

Bug #1304882 reported by Alfred E. Neumayer
10
This bug affects 1 person
Affects Status Importance Assigned to Milestone
Unity
Fix Released
High
Alfred E. Neumayer
7.2
Fix Released
Medium
Alfred E. Neumayer
unity (Ubuntu)
Fix Released
Undecided
Unassigned
Trusty
Fix Released
Undecided
Unassigned

Bug Description

[Impact]

A user can get into a situation where the Launcher is no longer available. This can lead to frustration and loss of productivity.

[Test Case]

1. Set Launcher into auto-hide mode.
2. Drag a file over the Launcher.
3. Keep moving the dragged file to the left edge where you see the Launcher hide again.
4. Cancel the drag operation.
5. Move mouse cursor over to the Launcher to reveal it.

Launcher should be fully revealed.

[Regression Potential]

The Launcher will hide again when you keep moving a file over to the left. However, this is not a regression as this behavior was present before this bug was fixed, so no new regressions are identified.

Original Description:

Dragging a file to the launcher and keeping it there causes the launcher to hide after a timeout.

The problem:
The launcher either doesn't reappear or only slide in by a few pixels.
A screencast is attatched to showcase the problem.

Related branches

Changed in unity:
assignee: nobody → Alfred Neumayer (beidl)
status: New → In Progress
Changed in unity:
importance: Undecided → High
milestone: none → 7.2.1
Stephen M. Webb (bregma)
Changed in unity:
milestone: 7.2.1 → 7.2.2
Revision history for this message
Launchpad Janitor (janitor) wrote :

This bug was fixed in the package unity - 7.2.0+14.10.20140606.1-0ubuntu1

---------------
unity (7.2.0+14.10.20140606.1-0ubuntu1) utopic; urgency=low

  [ Alfred Neumayer ]
  * Restore the launcher position by reversing the animation and
    unsetting the DND_PUSHED_OFF quirk. (LP: #1304882)

  [ Brandon Schaefer ]
  * TextInput: move the warning icon inside the input field, render it
    white (LP: #1307738)
  * ShutdownView: Scale up the Buttons and Text plus Borders of the
    UnityWindowView. (LP: #1308323)
  * Lockscreen warning icon needs a tooltip to say what the warning is
    about! (LP: #1308288)

  [ Marco Trevisan (Treviño) ]
  * ApplicationLauncherIcon: Focus and, in case, Spread the windows on
    DnD After 1 second that an user is over an icon, that icon should
    focus the relative application and Spread its windows if it has more
    than one opened. Correctly handle the DnD scale in launcher, and
    apply glow to the icon under pointer. (LP: #607796)
  * SwitcherView: use RawPixel's for the size values and convert them to
    match current scaling (LP: #1317348)

  [ Chris Townsend ]
  * Fix issue where scaling the edge illumination up and down with the
    size of the Launcher icons would cause the illumination border to be
    offset and smaller than the icon. (LP: #1309739)
 -- Ubuntu daily release <email address hidden> Fri, 06 Jun 2014 13:55:32 +0000

Changed in unity (Ubuntu):
status: New → Fix Released
Stephen M. Webb (bregma)
Changed in unity:
milestone: 7.2.2 → 7.3.0
status: In Progress → Fix Committed
Stephen M. Webb (bregma)
Changed in unity:
status: Fix Committed → Fix Released
description: updated
description: updated
description: updated
Revision history for this message
Chris J Arges (arges) wrote : Please test proposed package

Hello Alfred, or anyone else affected,

Accepted unity into trusty-proposed. The package will build now and be available at http://launchpad.net/ubuntu/+source/unity/7.2.2+14.04.20140714-0ubuntu1 in a few hours, and then in the -proposed repository.

Please help us by testing this new package. See https://wiki.ubuntu.com/Testing/EnableProposed for documentation how to enable and use -proposed. Your feedback will aid us getting this update out to other Ubuntu users.

If this package fixes the bug for you, please add a comment to this bug, mentioning the version of the package you tested, and change the tag from verification-needed to verification-done. If it does not fix the bug for you, please add a comment stating that, and change the tag to verification-failed. In either case, details of your testing will help us make a better decision.

Further information regarding the verification process can be found at https://wiki.ubuntu.com/QATeam/PerformingSRUVerification . Thank you in advance!

Changed in unity (Ubuntu Trusty):
status: New → Fix Committed
tags: added: verification-needed
Revision history for this message
Sami Jaktholm (sjakthol) wrote :

The version in trusty-proposed fixes this issue.

tags: added: verification-done
removed: verification-needed
Revision history for this message
Launchpad Janitor (janitor) wrote :

This bug was fixed in the package unity - 7.2.2+14.04.20140714-0ubuntu1

---------------
unity (7.2.2+14.04.20140714-0ubuntu1) trusty; urgency=medium

  [ Alfred Neumayer ]
  * Restore the launcher position by reversing the animation and
    unsetting the DND_PUSHED_OFF quirk. (LP: #1304882)

  [ Brandon Schaefer ]
  * TextInput: move the warning icon inside the input field, render it
    white (LP: #1307738)
  * ShutdownView: Scale up the Buttons and Text plus Borders of the
    UnityWindowView. (LP: #1308323)
  * Lockscreen warning icon needs a tooltip to say what the warning is
    about! (LP: #1308288)

  [ Marco Trevisan (Treviño) ]
  * UnityScreen: always paint the lockscreen above, just add menu and
    onboard as exceptions Some code cleanup, factorizing similar code.
    (LP: #1313280)
  * ApplicationLauncherIcon: Focus and, in case, Spread the windows on
    DnD After 1 second that an user is over an icon, that icon should
    focus the relative application and Spread its windows if it has more
    than one opened. Correctly handle the DnD scale in launcher, and
    apply glow to the icon under pointer. (LP: #607796)
  * ShutdownView: Scale up the Buttons and Text plus Borders of the
    UnityWindowView. (LP: #1308323)
  * SwitcherView: use RawPixel's for the size values and convert them to
    match current scaling (LP: #1317348)
  * PluginAdapter: try to grab the screen to make sure that the screen
    is not grabbed FocusIn event with NotifyGrab mode is not always
    triggered by X when a window takes the grab, then we need to ensure
    that there's no grab by trying to get one. We only care about
    keyboard here, since pointer grabs don't affect us in general.
    (LP: #741869)
  * ShortcutView: use RawPixel's for the size values and convert them to
    match current scaling Plus dinamically allocate horizontal space,
    not to cut the text. (LP: #924840)

  [ Chris Townsend ]
  * Fix issue where scaling the edge illumination up and down with the
    size of the Launcher icons would cause the illumination border to be
    offset and smaller than the icon. (LP: #1309739)
  * Fix issue where the number of Launcher icon pips are not always
    properly updated when a new window of an already running application
    is opened. (LP: #1283775)
  * Fix issue where the Panel shadow would get drawn over drop down
    windows in full screen windows. (LP: #1316005)
  * Bump upstream release to 7.2.2.

  [ Andrea Azzarone ]
  * Clear the clipboard when locking the screen. (LP: #1308911)
  * Disable switcher gestures if screen is locked. Fixed a regression.
    (LP: #1321043)
  * Pass the correct options to showLauncherKeyTerminate in
    UnityScreen::OnLockScreen (LP: #1320438)
  * Fix skype indicator blinking. (LP: #1310200)
  * Add a warning in the session dialog if other sessions are still
    open. (LP: #1281058)

  [ Ubuntu daily release ]
  * New rebuild forced
 -- Ubuntu daily release <email address hidden> Mon, 14 Jul 2014 14:31:00 +0000

Changed in unity (Ubuntu Trusty):
status: Fix Committed → Fix Released
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