Inactive menus are accessible on switching to a window
Bug #604505 reported by
Omer Akram
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Unity |
Fix Released
|
Medium
|
Mirco Müller | ||
unity (Ubuntu) |
Fix Released
|
Medium
|
Unassigned |
Bug Description
when empathy is started it has a greyed out 'Room' menu unless you connect to any account. in Unity using appmenu that menu is accessible even before empathy connects.
the problem does not exist in gnome-session
Related branches
lp://qastaging/~unity-team/unity/unity.fix-604505
- Jay Taoko (community): Approve
-
Diff: 144 lines (+94/-0)3 files modified.bzrignore (+1/-0)
unity-private/panel/panel-indicator-object-entry-view.vala (+74/-0)
unity-private/panel/panel-indicator-object-view.vala (+19/-0)
lp://qastaging/~unity-team/unity/unity.fix-604505-2
- Gord Allott (community): Approve
-
Diff: 38 lines (+28/-0)1 file modifiedunity-private/panel/panel-indicator-object-entry-view.vala (+28/-0)
Changed in unity: | |
status: | New → Triaged |
importance: | Undecided → Low |
assignee: | nobody → Neil J. Patel (njpatel) |
milestone: | none → 2010-07-15 |
Changed in unity: | |
milestone: | 2010-07-22 → 2010-07-29 |
Changed in unity: | |
milestone: | 2010-07-29 → backlog |
Changed in unity: | |
assignee: | Jay Taoko (jaytaoko) → Neil J. Patel (njpatel) |
importance: | Low → Medium |
milestone: | backlog → 2010-09-02 |
Changed in unity: | |
milestone: | 2010-09-02 → 2010-09-16 |
Changed in unity: | |
milestone: | 2010-09-16 → 2010-08-19 |
milestone: | 2010-08-19 → 2010-09-16 |
Changed in unity: | |
assignee: | Neil J. Patel (njpatel) → Mirco Müller (macslow) |
Changed in unity: | |
status: | Triaged → In Progress |
Changed in unity: | |
status: | In Progress → Fix Committed |
Changed in unity: | |
status: | Fix Committed → Fix Released |
Changed in unity (Ubuntu): | |
status: | New → Triaged |
Changed in unity: | |
status: | Confirmed → In Progress |
Changed in unity: | |
status: | In Progress → Fix Committed |
Changed in unity: | |
status: | Fix Committed → Fix Released |
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Jay, in additon to the visibile/invisible work that you did, we also need to look for the gtklabel/gtkimage being insensitive (it's a Gtk.WidgetFlag like VISIBLE was).