icons are not resized in dash
Bug #990042 reported by
David Turner
This bug report is a duplicate of:
Bug #1061037: Using .xpm icons on desktop may draw huge icon.
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This bug affects 19 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Unity |
In Progress
|
Low
|
Unassigned | ||
unity (Ubuntu) |
In Progress
|
Low
|
Unassigned | ||
Precise |
Confirmed
|
Low
|
Unassigned |
Bug Description
In the dash, if an application icon is to large or too small, it is not resized to the standard size that all other icons are. A good example of this is the game "The Clockwork Man" and "Stellarium". Here is a screenshot showing both icons. Notice how both icons are not the correct size.
Now, I'm pretty sure that the case of "The Clockwork Man" is definitly a bug, but when the icon is too small, I can understand that it might not be best to resize it, since it will become blocky/pixelated.
Related branches
Changed in unity: | |
importance: | Undecided → Low |
status: | New → Confirmed |
Changed in unity (Ubuntu): | |
importance: | Undecided → Low |
status: | New → Confirmed |
Changed in unity: | |
assignee: | nobody → Nicolas d'Offay (nicolas-doffay) |
Changed in unity (Ubuntu): | |
assignee: | nobody → Nicolas d'Offay (nicolas-doffay) |
Changed in unity: | |
status: | Confirmed → Fix Committed |
Changed in unity (Ubuntu): | |
status: | Confirmed → Fix Committed |
Changed in unity: | |
milestone: | none → 6.6 |
Changed in unity (Ubuntu Precise): | |
importance: | Undecided → Low |
status: | New → Triaged |
Changed in unity: | |
milestone: | 6.6 → 7.0 |
Changed in unity (Ubuntu Precise): | |
status: | Triaged → Confirmed |
Changed in unity: | |
milestone: | 7.0.0 → 7.0.1 |
Changed in unity: | |
assignee: | Nicolas d'Offay (nicolas-doffay) → nobody |
Changed in unity (Ubuntu): | |
assignee: | Nicolas d'Offay (nicolas-doffay) → nobody |
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@Nicholas we can use 'fix committed' when the fix actually gets accepted and merged into trunk.