Everything that is not visible at the moment stays unrotated.
If the goal is to rotate the view/display of the image (as opposed to rotating the image itself), then GeglGtkView should be used to do this.
Bug watches keep track of this bug in other bug trackers.
If the goal is to rotate the view/display of the image (as opposed to rotating the image itself), then GeglGtkView should be used to do this.