Landing in SVN tonight, not tested yet. Let me know if I missed any flags.
Note that this list doesn't include changed/added flags such as [GenericPrerequisites] which are now set to 2048 as well. One glaring omission is PrerequisiteOverride, which I will do tomorrow, and map actions/events which I'll do this week as well.
Expanded to 2048 chars for:
[General] sguises
AmerParaDropInf
AllyParaDropInf
SovParaDropInf
YuriParaDropInf
AmerParaDropNum
AllyParaDropNum
SovParaDropNum
YuriParaDropNum
AnimToInfantry
SecretInfantry
SecretUnits
SecretBuildings
HarvesterUnit
BaseUnit
PadAircraft
Shipyard
RepairBay
WeatherConClouds
WeatherConBolts
BridgeExplosions
DefaultMirageDi
[CombatDamage]
Scorches
Scorches1
Scorches2
Scorches3
Scorches4
SplashList
[AI] dings
BuildConst
BuildPower
BuildRefinery
BuildBarracks
BuildTech
BuildWeapons
AlliedBaseDefenses
SovietBaseDefenses
ThirdBaseDefenses
BuildDefense
BuildPDefense
BuildAA
BuildHelipad
BuildRadar
ConcreteWalls
NSGates
EWGates
BuildNavalYard
BuildDummy
NeutralTechBuil
[Country]
VeteranInfantry
VeteranUnits
VeteranAircraft
[TechnoType] ystems Systems
ForbiddenHouses
SecretHouses
RequiredHouses
Owner
DamageParticleS
DestroyParticle
Prerequisite
[Warhead]
AnimList
Landing in SVN tonight, not tested yet. Let me know if I missed any flags.
Note that this list doesn't include changed/added flags such as [GenericPrerequ isites] which are now set to 2048 as well. One glaring omission is PrerequisiteOve rride, which I will do tomorrow, and map actions/events which I'll do this week as well.