Comment 1 for bug 894884

Revision history for this message
Marshall (m-edward) wrote :

In addition, please can an option be included to restrict which units can receive Bounty.

Some flag examples:

[AudioVisual]
BountyAnim=PILLAGE

[DYINGUNIT]
GivesBountyMin=1
GivesBountyMax=10

[KILLINGUNIT1]
CanGetBounty=yes
CanGetBountyFromFriendlies=no

[KILLINGUNIT2]
CanGetBounty=no