Comment 9 for bug 894944

Revision history for this message
Jimmy Chan (mteechan) wrote :

OMG, I can't believe what I've just found out...
Maybe it's the order of tags that matters.
Here are some of the code I've just tested.

[MechanicalX]
Verses=-50%,-50%,-50%,-100%,-100%,-100%,-100%,-100%,-100%,-100%,-100%
CellSpread=10

1.
Image=HEALALL
ZAdjust=-1000
Rate=150
Normalized=yes
Damage=10000
WarHead=MechanicalX

Warhead doesn't work properly.

2.
Image=HEALALL
ZAdjust=-1000
Rate=150
Damage=10000
WarHead=MechanicalX
Normalized=yes

Warhead doesn't work properly.

3.
Image=HEALALL
Normalized=yes
Rate=150
Damage=10000
Warhead=MechanicalX
ZAdjust=-1000

Warhead works fine.

Waiting someone to confirm my conclusion. It's so bizarre...