Comment 5 for bug 894974

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Marshall (m-edward) wrote :

I suggest the following - simpler than having a whole 'nother section for task forces.

[NewSuperweapon]
Type=NewParadrop
Paradrop.Plane=PDPLANE
Paradrop.Units=E1,MTNK
Paradrop.Num=6,2
Paradrop.Americans.Plane=DSHP
Paradrop.Americans.Units=E1,MTNK,GHOST
Paradrop.Americans.Num=8,2,1

...and so forth for all other countries.
If "Paradrop.[Country]." is not present then it falls back to the basic "Paradrop."

To make side-specific (as opposed to country-specific) paradrops, the modder would have to enter every country but that's just tough.

This discussion also gave me an idea (which I will go and raise an Issue for now) which could be particularly useful for paradrops - SW.RequiredHouses and SW.ForbiddenHouses.

I suspect that other types of reinforcement SW would be better handled as separate SW types. Although could maybe share some of the same tags (e.g. SW.Americans.Units). Type=ChronoReinforce, Type=VehicleReinforce