Comment 2 for bug 895028

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MRMIdAS (mrmidas) wrote :

That would negate the "assign on capture" method though, unless the game would assign a secret unit based on the technology of the capturing side.

So say a Russian Player captures a Lab, and gets a Grand Cannon, THEN a French player steals the lab from the russian, they would get a demo truck, HOWEVER, if the russian then steals it back, he would get the grand cannon again.

This may need an addition to the countries section, like:

[Americans]
SecretLab=GTGCAN,TTANK,SNIPE.......

Defining what each country can get from the lab, without the need to edit the existing logic, and giving the modder more power to define what goes on.