Comment 5 for bug 895030

Revision history for this message
Demon Red Storm (demon-red-storm) wrote :

Here is my follow-up. First, I believe that it needs to work not only as a deathanim, but from ANY animation (I thought of using the anim superweapon to create a one powerful unit teleport-reinforcement SW). This is something to consider, especially if the anim-SW logic is kept.

Also, this opens the door for random player-assortment to be useful. Say a trigger on a map caused a certain unit(s) to be brought in using animation reinforcement every 20 minutes, but you want their faction to be random. That is the concept here. I guess it is possible to set up a mind control trigger for this, but I am not sure it would work as well as an absolute definition.