Comment 2 for bug 895076

Revision history for this message
Marshall (m-edward) wrote :

CellSpread is inherently overpowered for IvanBombs, I think this should be up to the modder to control with the full range of IvanBomb customisations at their disposal. If you wanted to add another control to affect how many units to attach to then so be it but I don't think it is neccessary.

Regarding final frame of image, could add a flag so that user specifies how many frames are to be counted. Personally I'd say always include all frames - I quite like the skull and in any case users can always replace the SHP.