Comment 7 for bug 895172

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DCoder DCoder (dcoder1337) wrote :

Shooting a Carryall down to 50% doesn't damage the passenger either...

I can either code it to
a) eject the cargo at the same point as normal passengers (still in the air), with/without a parachute, with/without forced placement even if there's a conyard in the same cell, or
b) to keep it in the carryall and just detonate it when it splats into the ground.

What works better?