Shooting a Carryall down to 50% doesn't damage the passenger either...
I can either code it to
a) eject the cargo at the same point as normal passengers (still in the air), with/without a parachute, with/without forced placement even if there's a conyard in the same cell, or
b) to keep it in the carryall and just detonate it when it splats into the ground.
Shooting a Carryall down to 50% doesn't damage the passenger either...
I can either code it to
a) eject the cargo at the same point as normal passengers (still in the air), with/without a parachute, with/without forced placement even if there's a conyard in the same cell, or
b) to keep it in the carryall and just detonate it when it splats into the ground.
What works better?