Comment 2 for bug 895329

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DCoder DCoder (dcoder1337) wrote :

The core mixes are loaded just once, at game startup, and side/theater mixes get reloaded each match. As documented at http://modenc.renegadeprojects.com/MIX#Loading_Hierarchy , if a file is found in a earlier-loaded mix, the later mixes don't get checked.

As I see it, I could either
- tell you to use unique filenames for things so the game can't find them in existing mixes,
- rewrite the loaders to reload the full game mixes on each session, which kind of slows down loading times to a crawl,
- reload just a few more mixes in each match, in this case that would be cameo(md).mix but I can see more things being wanted in the future.

I think I'll go with the last option when I find time for it. Thoughts?