Comment 8 for bug 895438

Revision history for this message
Bug Importer (bug-importer) wrote :

Code related to this issue has just been checked in!
Author: DCoder
Location: various-fixes, r1077
Commit contains DLL: Yes
Revision comment:
Related to issue 825 - deploy animations should be functional, structures freed from MC no longer play completely dumb (they didn't even retaliate when fired upon previously). Unfortunately, when a structure is freed from MC and it was or now is owned by a human player, the EVA_BuildingCaptured voice is played. Doesn't quite make sense, but you'll have to deal with it for now. Not sure how to reproduce the "AI undeploy mindcontrolled deployed units do undeploy anim multiple times" glitch.
SVN: http://svn.renegadeprojects.com/Ares/1077