This needs re-opening because unless I am making some stupid mistake there is a problem.
The first part of this issue works. Using [TECHTYPE1]:[TECHTYPE2], TECHTYPE1 inherited all characteristics of TECHTYPE2, however the second part failed. The tags added after the unit's declaration are not parsed at all; none of the overrides are recognized by the game.
Of course it could be a mistake in my code, here is what I used:
ISPREDATOR came out with no image (because PREDATOR doesn't have/need an Image= value), had the same prerequisites, and fired the same old gun as the first predator incantation.
On another note, I was unable to re-open this issue for some reason. I clicked re-open and posted this same note (or attempted to), and all I got was a white screen saying "Access Denied."
This needs re-opening because unless I am making some stupid mistake there is a problem.
The first part of this issue works. Using [TECHTYPE1] :[TECHTYPE2] , TECHTYPE1 inherited all characteristics of TECHTYPE2, however the second part failed. The tags added after the unit's declaration are not parsed at all; none of the overrides are recognized by the game.
Of course it could be a mistake in my code, here is what I used:
;Predator Mech Negative= GTNKUP, GAISUP, GAISUP2, GTNKUP2 rBridge= true French, Germans, Americans, Alliance =Germans batant= yes TWLT070, S_BANG48, S_BRNL58, S_CLSN58, S_TUMU60 GenAllVehicleSe lect GenAllVehicleMo ve GenAllVehicleAt tackCommand GenVehicleDie GrizzlyTankMove Start TankCrush {4A582741- 9839-11d1- B709-00A024DDAF D1} ystems= SparkSys, SmallGreySSys s=STRONGER, FIREPOWER, SIGHT,FASTER SELF_HEAL, STRONGER, FIREPOWER nMultiplayer= no lier=1. 0
[PREDATOR]
UIName=Name:PRED
Name=Predator Battle Mech
Prerequisite=GAWEAP
Prerequisite.
Primary=105mm
Strength=300
Category=AFV
Armor=heavy
Turret=yes
IsTilter=yes
Crusher=yes
Operator=_ANY_
TooBigToFitUnde
TechLevel=2
Passengers=1
SizeLimit=1
Sight=8
Sensors=yes
SensorsSight=6
Speed=4
CrateGoodie=no
Owner=British,
ForbiddenHouses
Cost=900
Soylent=900
Points=25
DeploysInto=GAPRGUN
ROT=5
IsSelectableCom
Explosion=
VoiceSelect=
VoiceMove=
VoiceAttack=
VoiceFeedback=
DieSound=
MoveSound=
CrushSound=
MinDebris=5
MaxDebris=10
Locomotor=
MovementZone=Normal
ThreatPosed=15
DamageParticleS
VeteranAbilitie
EliteAbilities=
Accelerates=false
ImmuneToVeins=yes
Size=3
AllowedToStartI
OpportunityFire=yes
ElitePrimary=105mmE
BuildTimeMultip
;Predator w/ Lasers :[PREDATOR] GAWEAP, GAISUP Lists=1 List1=GAWEAP, GAISUP2 Negative= GTNKUP, GTNKUP2 Laser105mmE ISGAPRGUN
[ISPREDATOR]
Image=PREDATOR
Prerequisite=
Prerequisite.
Prerequisite.
Prerequisite.
Primary=Laser105mm
ElitePrimary=
DeploysInto=
ISPREDATOR came out with no image (because PREDATOR doesn't have/need an Image= value), had the same prerequisites, and fired the same old gun as the first predator incantation.
On another note, I was unable to re-open this issue for some reason. I clicked re-open and posted this same note (or attempted to), and all I got was a white screen saying "Access Denied."