Comment 8 for bug 895902

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YR M0ddEr (yr-m0dder) wrote :

I really think this fix(Carryall.Allowed=) should split into a new issue, becuse there have been no fix when it comes to naval units. Speaking of naval, there are some unreported bugs.
First, I dont even know how to make a carryall aircraft land on water.
Also, see picture, when carry all is in air, it works just fine. But when it is on the ground(the carryall wont release the ship, it will hold the naval ship until the carryall is destroyed), you cannot fire a weapon on it, even if you hold down CTRL(note that you can fire on it when it is in air). Also, you can see that the shadow get wierd.