Comment 7 for bug 896003

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Graion Dilach (graiondilach) wrote :

OK, Pushy.

The reason IFV and SCHP froze is because IFV hasn't got enough power to flip the chopper over. Set HoverMissile damage to 125 and neither will freeze.

If a unit fires it's weapon with DirectRocker=yes, the warhead will try to flip over the tank. If it fails then both the attacker and the victim won't fire more. They can be selected and be moved, nothing more.

DirectRocker=yes weapons can flip over Jumpjet, however, it can't be seen. The Jumpjet just stand there (the time it should be flipped) then crash.

If a unit fires a DirectRocker=yes weapon without Pushy=yes, it cannot attack more.