I can see the issue is complicated, because if the crew is composed of more than 1 pilots, then it's a WTF. However I agree with BTG that mind-control can be used for other purposes as well.
I think a tag should be added per weapon or warhead, MindControl.Pilots= if yes, then current behaviour, if no, then give the pilots to the original side.
I can see the issue is complicated, because if the crew is composed of more than 1 pilots, then it's a WTF. However I agree with BTG that mind-control can be used for other purposes as well.
I think a tag should be added per weapon or warhead, MindControl.Pilots= if yes, then current behaviour, if no, then give the pilots to the original side.