Comment 7 for bug 896119

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cranium (cranium) wrote :

o.k., my mistake on the anim playing, but still using SW.Warhead dosent use all the tags of the WH. Below is what I have on it now. Apart from Versus= it dosent use any of the other tags. No MININUKE anim, no Ripple.Radius, no shake screen, nothing. So I guess my question is, is SW.Warhead only coded to use the Versus=?

[NukeB]
Verses=100%,100%,100%,100%,100%,100%,100%,100%,100%,100%,100%
Bullets=yes
AnimList=MININUKE
;Deform=100%
;DeformThreshhold=260
;Sparky=yes
;Bright=yes
ShakeXlo=10
ShakeXhi=10
ShakeYlo=10
ShakeYhi=20
PenetratesBunker=yes
Ripple.Radius=79