If anyone would like to patch, build and test, but is a little uncertain how, I have updated the wiki with my latest methods of building and testing on Windows - http://wiki.inkscape.org/wiki/index.php/Win32Port
Once you've compiled, here's how to use gdb to test
* Run a command window/shell (Start menu -> Run -> command)
* Enter the compiled inkscape directory and type the following;
..> gdb (enter)
(gdb) file inkscape.exe inkscape.dbg (enter)
(gdb) run {filename optional} (enter)
I always get a segfault to do with xsldebugstatus, but I then type continue (enter) and it always runs OK.
For some reason you can't open files normally from within Inkscape under gdb, so I always have to import them. Everything else works pretty normally.
If you get an error, go to the command window and type;
(gdb) bt (enter)
This will give you a backtrace of what is going on inside the code. Check that no-one has put in the same result before. Then copy the text from this window and paste into the bug report.
If anyone would like to patch, build and test, but is a little uncertain how, I have updated the wiki with my latest methods of building and testing on Windows - http:// wiki.inkscape. org/wiki/ index.php/ Win32Port
Once you've compiled, here's how to use gdb to test
* Run a command window/shell (Start menu -> Run -> command)
* Enter the compiled inkscape directory and type the following;
..> gdb (enter)
(gdb) file inkscape.exe inkscape.dbg (enter)
(gdb) run {filename optional} (enter)
I always get a segfault to do with xsldebugstatus, but I then type continue (enter) and it always runs OK.
For some reason you can't open files normally from within Inkscape under gdb, so I always have to import them. Everything else works pretty normally.
If you get an error, go to the command window and type;
(gdb) bt (enter)
This will give you a backtrace of what is going on inside the code. Check that no-one has put in the same result before. Then copy the text from this window and paste into the bug report.