Comment 3 for bug 904914

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SlugFiller (slugfiller) wrote :

I am aware of the scrollwheel option (Although reading through the documentation, I see it's a -bit- more robust than I had initially considered), but it's a bit unwieldy. It's only a mild step up from manually selecting points, requiring me to pay a lot of attention to the points I'm selecting rather than focus on "editing the line itself". It requires that I "set the selection radius" every time I want to select a group of points. This contradicts the concept of rapid editing in which I should be moving from one group of points to the next as quickly as possible, which means it should require as little input as possible to select the next batch.

The idea is that I would be able to make many various adjustments to various points until the proper shape is formed. The selection should be single click, or even less than that - selecting and moving the points with the same click. This can be done with the single node selection, obviously, but becomes less efficient as the node count rises. This is where the ability to select multiple nodes just as quickly comes into play.

This is particularly needed in the aftermath of tools like "freehand" which can create a ludicrous amount of node which may need adjustment. Adjusting them one at a time is impractical, and selecting group after group can be incredibly time consuming, when you already want to move to and adjust the next group.