Yeah, basically using sdl1.2, a both using an A*_8888 format and an X*_8888 format surface is blended anyway (here's what I mean http://i.imgur.com/VgM6Uyu.png).
By writing the alpha channel to 0xff by hand (with something like http://pastebin.ubuntu.com/10394442/), problem is fixed.
Yeah, basically using sdl1.2, a both using an A*_8888 format and an X*_8888 format surface is blended anyway (here's what I mean http:// i.imgur. com/VgM6Uyu. png).
By writing the alpha channel to 0xff by hand (with something like http:// pastebin. ubuntu. com/10394442/), problem is fixed.