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Comment 3 for bug 1423462

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Marco Trevisan (TreviƱo) (3v1n0) wrote : Re: DemoRenderer: GL_BLEND is really always enabled even when not required

Yeah, basically using sdl1.2, a both using an A*_8888 format and an X*_8888 format surface is blended anyway (here's what I mean http://i.imgur.com/VgM6Uyu.png).

By writing the alpha channel to 0xff by hand (with something like http://pastebin.ubuntu.com/10394442/), problem is fixed.