Stephane, just a comment though, Unity 2D will stop being OpenGL-less once Qt5 is out (though we can stick to Qt4).
There are very good reasons to improve the llvmpipe experience, however, I do agree, that if we cannot achieve a decent experience _right now_, we should avoid shipping it by default.
Stephane, just a comment though, Unity 2D will stop being OpenGL-less once Qt5 is out (though we can stick to Qt4).
There are very good reasons to improve the llvmpipe experience, however, I do agree, that if we cannot achieve a decent experience _right now_, we should avoid shipping it by default.