Should I be using technique (a) instead? I just want to follow the best practice for the phone platform.
My use case is a commercial game, packaged as a local application with about 35MB in assets. I'd like to run it full screen with no browser chrome.
So far, it runs perfectly fine under webapp-container confinement, and using the --fullscreen arg to webapp-container successfully hides the Unity8 indicators...
Note -- as an app developer, I am not necessarily tied to (c), a webapp that runs in the webapp-container executable.
I simply googled "ubuntu html5 webapp" and followed the instructions near the first hit:
http:// developer. ubuntu. com/publish/ webapp/
and then:
http:// developer. ubuntu. com/publish/ webapp/ packaging- web-apps/
Should I be using technique (a) instead? I just want to follow the best practice for the phone platform.
My use case is a commercial game, packaged as a local application with about 35MB in assets. I'd like to run it full screen with no browser chrome.
So far, it runs perfectly fine under webapp-container confinement, and using the --fullscreen arg to webapp-container successfully hides the Unity8 indicators...